Last update: 02/12/2020

EXTERNAL SOURCES AND CONTACTS
=============================

CLASSIC DOOM GAMES
------------------
DOOMCODE: Specific cheat codewords/commands were originally
provided through id Software or their licensed contractors
(Williams, etc.) and other third-party contributors (Galoob
Toys, etc.).  Doom 95-specific codes are courtesy of Fred
Hommel (Doom 95 co-author) who contacted me with the codes
in May of 1997.
Cheat code descriptions and all additional code information
for all Doom games are mine, based on what I experienced
while using the codes.

D64MINPW: Many of the Doom 64 standard-start passwords were
provided by Midway Home Entertainment, supplementing those
I already built.  The 4 standard-start map-1 passwords that
activate the cheat menu are mine.
All passwords in D64FCODE, D64MAXPW and D64LOWPW, and all
other passwords on my sites, are a result of my own work
with Doom 64 and the various other games.

DOOMPARM: Intial sources include the README file that was
included with all PC Doom games, and relevant sections of
The Official Doom/Doom II FAQ.  Additional information and
descriptions are mine, based on what I experienced while
using the parameters.

All other text and data in all Doom files on my sites are
my own creation.


DUNE: THE BATTLE FOR ARRAKIS (SEGA GENESIS)
-------------------------------------------
DUNEXREF: Most of the data for the "structure list" tables
in Section 10, and the "unit list" tables in Section 28
were taken from the manual that was included with the game
cartridge.  To the best of my ability I corrected any
incorrect game manual data before entry into the textfile.

DUNECODE: Specific cheat codewords/commands were provided
through Galoob.  Cheat code descriptions and all additional
code information are mine, based on what I experienced when
using the codes.

DUNEPOWR: These tables are based on one created and sent to
me by Pa3s (Pa3s@gmx-topmail.de), and appear here with his
permission.

DUNEHINT: This is a verbatim transcript of the audio tracks
from a dial-up hintline that once existed for the game.

All other text and data in all Dune files on my sites are
my own creation.


STAR CONTROL I (SEGA GENESIS)
-----------------------------
SCGGC: The specific cheat codewords/commands were provided
through Galoob.  Cheat code descriptions and all additional
code information are mine, based on what I experienced
while using the codes.

SCQR1: The "graphs" that appear in this document reflect
the graphs that appear in the game itself; they are not
based on my own research.

All other text and data in all Sega/3DO/PC/Mac Star Control
files on my sites are my own creation.


MIDNIGHT CLUB STREET RACING (PS2)
---------------------------------
MC1PS2XR: The "performance graphs" in this document reflect
the graphs appearing in the game itself; they are not based
on my own research.

All other text and data in all Midnight Club Street Racing
files on my sites are my own creation.
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